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Dan Saffer
  • 4 книги
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Dan Saffer — новинки

  • Microinteractions: Designing with Details Dan Saffer
    ISBN: 978-1-491-94592-6
    Год издания: 2013
    Издательство: O'Reilly
    Язык: Английский
    The difference between a good product and a great one are its details: the microinteractions that make up the small moments inside and around features. How do you turn mute on? How do you know you have a new email message? How can you change a setting? All these little moments—which are typically not on any feature list and often ignored—can change a product from one that is tolerated to one that’s beloved.

    This book provides a new way of thinking about designing digital products: as a series of microinteractions that are essential to bringing personality and delight to applications and devices.
  • Designing Gestural Interfaces: Touchscreens and Interactive Devices Dan Saffer
    ISBN: 9780596518394, 978-0-596-51839-4
    Год издания: 2009
    Издательство: O'Reilly
    Язык: Русский
    If you want to get ahead in this new era of interaction design, this is the reference you need. Nintendo's Wii and Apple's iPhone and iPod Touch have made gestural interfaces popular, but until now there's been no complete source of information about the technology.
    "Designing Gestural Interfaces" provides you with essential information about kinesiology, sensors, ergonomics, physical computing, touchscreen technology, and new interface patterns -- all you need to know to augment your existing skills in "traditional" web design, software, or product development. Packed with informative illustrations and photos, this book helps you:

    - Get an overview of technologies surrounding touchscreens and interactive environments.
    - Learn the process of designing gestural interfaces, from documentation to prototyping to communicating to the audience what the product does.
    - Examine current patterns and trends in touchscreen and gestural design.
    - Learn about the techniques used by practicing designers and developers today.
    - See how other designers have solved interface challenges in the past.
    - Look at future trends in this rapidly evolving field.

    Only six years ago, the gestural interfaces introduced in the film "Minority Report" were science fiction. Now, because of technological, social, and market forces, we see similar interfaces deployed everywhere. "Designing Gestural Interfaces" will help you enter this new world of possibilities.
  • Designing Gestural Interfaces: Touchscreens and Interactive Devices Dan Saffer
    ISBN: 0596518390
    Год издания: 2008
    Издательство: O'Reilly Media
    If you want to get ahead in this new era of interaction design, this is the reference you need. Nintendo's Wii and Apple's iPhone and iPod Touch have made gestural interfaces popular, but until now there's been no complete source of information about the technology.

    Designing Gestural Interfaces provides you with essential information about kinesiology, sensors, ergonomics, physical computing, touchscreen technology, and new interface patterns -- all you need to know to augment your existing skills in "traditional" web design, software, or product development. Packed with informative illustrations and photos, this book helps you:


    Get an overview of technologies surrounding touchscreens and interactive environments Learn the process of designing gestural interfaces, from documentation to prototyping to communicating to the audience what the product does Examine current patterns and trends in touchscreen and gestural design Learn about the techniques used by practicing designers and developers today See how other designers have solved interface challenges in the past Look at future trends in this rapidly evolving field Only six years ago, the gestural interfaces introduced in the film Minority Report were science fiction. Now, because of technological, social, and market forces, we see similar interfaces deployed everywhere. Designing Gestural Interfaces will help you enter this new world of possibilities.
  • Designing for Interaction: Creating Smart Applications and Clever Devices (Voices That Matter) Dan Saffer
    ISBN: 0321432061
    Год издания: 2006
    Язык: Русский
    Explore the new design discipline that is behind such products as the iPod and innovative Web sites like Flicer. While other books on this subject are either aimed at more seasoned practitioners or else are too focused on a particular medium like